Desert Scene

Hi there,
it’s been quite a long time but here is my newest scene.
It is a desert scene working heavily with the use of particle instancing. I also used the new Cycles volume shader for the atmospheric perspective.

Technical data:
Polygons: 0.7m (excluding all instanced objects)
Rendertime: 5h for the video, 25m for the final image
Software: Blender 2.70
Renderer: Cycles

The final image:

Desert_scene_final

The blender scene:

Matcap_Desert

Feedback is appreciated.

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